Range and launch angle: interpreting data
G1.5 G1.4
By the end of this lesson you should be able to
- Interpret data relating to the horizontal distance travelled by an object projected at various angles from the horizontal. G1.5
- Solve problems involving projectile motion in the absence of drag effects using v_y = u_y + gt, s_y = u_y t + ½gt^2, v_y^2 = u_y^2 + 2gs_y, v_x = u_x and s_x = u_x t. G1.4
Key ideas
- For the same launch speed on level ground, range depends on \(\sin 2\theta\): maximum at 45°.
- Complementary angles (e.g. 30° and 60°) give the same range but different heights and flight times.
- To test the model, linearise: plot range against \(\sin 2\theta\). A straight line through the origin supports the model; the gradient is \(u^2/g\).
- Real data falls short at large angles and over long flights because of air resistance and launch-height differences.
Key formulas (QCAA formula book notation)
\[
\text{range} = \frac{u^2 \sin 2\theta}{g} \quad \text{(level ground, no air resistance)}
\]
Worked example
A launcher gives a range of 4.0 m at 45°. Predict the range at 15° (same speed, level ground).
- Range \(\propto \sin 2\theta\): \(4.0 \times \sin 30^\circ / \sin 90^\circ = 2.0\) m
Common mistakes
- Expecting double the angle to give double the range.
- Plotting range against θ and calling the curve 'linear'.
- Forgetting that the range formula only works for level ground.
Do
- Read: Textbook (Oxford Physics for Queensland Units 3 & 4) section 2.3
- Do: CYL 2.3 Q7, 9
- Self-check: Projectile motion self-check
- Data skills: Data test skills and practice
Try it
PhET: Projectile Data Lab. Collect range data at several launch angles, then look for the angle that gives the maximum range.
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Watch
- Understanding the Range Equation of Projectile Motion · Flipping Physics
Further reading
- OpenStax Physics 5.3 Projectile motion (OpenStax, CC BY 4.0)
- Full topic notes: Gravity & Motion