Horizontal projection
G1.3 G1.4
By the end of this lesson you should be able to
- Describe how horizontal and vertical components of a velocity vector are independent of each other. G1.3
- Solve problems involving projectile motion in the absence of drag effects using v_y = u_y + gt, s_y = u_y t + ½gt^2, v_y^2 = u_y^2 + 2gs_y, v_x = u_x and s_x = u_x t. G1.4
Key ideas
- A projectile moves under gravity alone (we ignore air resistance).
- Horizontal and vertical motion are independent: gravity only changes the vertical velocity.
- Horizontally: no force, so constant velocity. Vertically: constant acceleration g = 9.8 m s⁻² downwards.
- For a horizontal launch, \(u_y = 0\), so a ball fired sideways and one dropped from the same height land at the same time.
- Time links the two directions: find it from one direction, then use it in the other.
Key formulas (QCAA formula book notation)
\[
s_x = u_x t
\]
\[
s_y = u_y t + \tfrac{1}{2} g t^2 \quad (u_y = 0)
\]
\[
v_y = u_y + g t
\]
Worked example
A ball rolls off a 1.25 m high table at 3.0 m s⁻¹. How far from the table does it land?
- Vertical: \(1.25 = \tfrac{1}{2}(9.8)t^2 \Rightarrow t = 0.505\) s
- Horizontal: \(s_x = 3.0 \times 0.505 = 1.52\) m
Common mistakes
- Using the launch speed in the vertical equation (u_y is 0 for a horizontal launch).
- Mixing sign conventions: choose up or down as positive and stick to it.
- Thinking a faster horizontal speed makes the object fall more slowly.
Do
- Read: Textbook (Oxford Physics for Queensland Units 3 & 4) section 2.2
- Do: CYL 2.2 Q1, 3, 5, 6
- Self-check: Projectile motion self-check
Try it
PhET: Projectile Motion. Predict the time of flight and range first, then fire and use the measuring tool to check.
Open it in a new tab if it does not load.
Watch
- An Introductory Projectile Motion Problem with an Initial Horizontal Velocity (Part 1) · Flipping Physics
- Horizontal vs vertical projection · Dr Richard Walding
Further reading
- OpenStax Physics 5.3 Projectile motion (OpenStax, CC BY 4.0)
- Full topic notes: Gravity & Motion